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Help: Custom Features
Here are some custom features available in this Dialogue Player:
_displayVars
Create this as a STRING variable in DialogueDesigner
The _displayVars value should be a JSON dictionary using exact matches to other variables as the key, and the display name as the value.
Example:
{"gold": "Current Gold", "xp": "Experience Points"}
Available Execute Macros
The execute node can be used to trigger the following macros:
clearScreen: Clears the dialogue screen.
resetScene: Resets the scene and variables.
fadeWhite:
fadeBlack:
fadeBlue:
fadeRed: